Extends:
Modifiers:
Source code
SFItem.SFFoodB%%
{
nameStartAnim=Full
nameEndAnim=Empty
fTweenTime=2.000000
ItemName="Some Food"
PlayerViewMesh=LodMesh'SFItem.SFFoodb'
PickupViewMesh=LodMesh'SFItem.SFFoodb'
Mesh=LodMesh'SFItem.SFFoodb'
}